| Course | 3D & Virtual Worlds |
General Overview
An intermediate course that introduces concepts of virtuality within a context of 3D and hybrid media. At the end of the course, students are expected to create an animated or static mixed visual environment using software and tools.
Topics
Suggested reading
Evaluation & grading
Planning
| Sessions | Topic | Activities |
| 1 |
• Overview of the course • Introduction to Virtual Worlds |
Watch videos : Promo & A demonstration of Alice Activity 01 : Introduction to Alice Activity 02 : My Own World Review : Vocabulary of Virtual Worlds Extra reading : Getting Started with Alice [PDF, 1.3 Mb.] |
| 2 | • Animation and Interactivity in Virtual Worlds |
Activity 03 : A horse ride Activity 04 : Interactive Alice Activity 05 : My Interactive and Animated Story |
| 3 | • Generating animation + 3D analysis |
Practice: Context Free Activity 06: Drawing a tree with Context Free Activity 07: Targeting colors with Context Free Activity 08: Combining draws to create a new one with Context Free Practice: 3D video with Fiji Activity 9: My 3D Video Analysis Practice: Structure Synth Activity 10: Creating a 3D image with Structure Synth |
| 4 | • Visual Effects: layering, compositing and rendering |
Practice: Adobe After Effects Activity 11: A simple compisition Activity 12: A 3D composition Activity 13: My AE Composition |
| 5 |
• Lecture: review and discussion of concepts: virtual worlds as medium, virtuality as state of being, prominent artists and artworks,
cognition, animation & interfaces; perspectives; conclusions • Integrating projects |
Lecture: download slides in PDF [23.5 Mb.] Monitoring: AE tutoring and advances Overview: Adobe Flash CS4 Overview: Autodesk Maya and Blender |